

It is, then, necessary for them to grab another weapon, which is always different from the last weapon picked up. If a character takes too much damage or is attacked with way too much force, the weapon they are holding may fall off their hands, leaving the player completely unarmed. Sword - A short-ranged melee with an arsenal of rapid, small attacks with decent knockback. Spear - A quick weapon with a relatively larger range than most melee weapons. Rocket Lance - A rather invasive weapon with a lot of power. Katars - A dual knife-like weapon with a unique attack style. Orb - An unconventional magic-based weapon that's easy to control with quick attacks. Greatsword - A large, two-handed sword with built in combo attacks. Grapple Hammer - A bulky brute-force weapon with a few grappling properties. Gauntlets - A fast, close-range, high speed, low damage weapon with light attacks that easily connect with other attacks. Bow - A ranged weapon with a projectile that disappears after a short distance.Ĭannon - A heavy-hitting weapon with big blows and powerful blasts. Blasters - A dual-wielded gun-like weapon with projectiles that explode instantly. The first time a player picks up a weapon during a match, they will receive one of their weapons at random, and every time after that will give them whatever weapon they didn't pick up the previous time. Pickups can be grabbed immediately once spawned. If a pickup is left untouched for a certain amount of time, it will despawn.

These pickups will continuously spawn throughout the match and will always spawn above a platform in mid-air before falling and landing on the platform. Weapon pickups will appear in the form of a sword of fire with a color corresponding to the map and will give a character one of its two available weapons. No two Legends have the same usable weapon combination. Weapons work similarly for every Legend that uses them, but each Legend has a set of 3 Signature Moves, or "Sigs" as they are frequently called, for each weapon, a set of distinct heavy attacks that are exclusive to a Legend. Each weapon has a different moveset and each character has access to two weapon types. Weapons are an important element of Brawlhalla. To Top.As part of the Unified Community Platform project, your wiki has been migrated to the new platform. Connect with us.īe sure to check our Sekiro guide wiki for more tips and information on the game. Head up the stairway, and stick to the right wall until you find the Memorial Mob vendor tucked away in the corner.

When dropping into the arena, stick to the right until you come across a stairway. The house is on your left, up the stairs. Head to Ashina Reservoir and go through the large gateway to find a large group of enemies. Follow the path, and break the bamboo sticks on your right, then head into the hidden corner. Look to your right for a path in the river and jump there. After taking care of the Shinobi Hunter Enshin mini-boss, keep following the path up until you reach the bridge with two shield enemies and the big boy. Dispatch the enemies and check the house for the Loaded Axe. Just past the door with two enemies standing outside it is another gateway, with a few more enemies standing guard outside a house. After getting the Flame Vent, keep following the path until you reach a pathway of sorts, with various gateways to go through. The Shinobi Prosthetic Tool is located in the fire. Go through the area until you find a group of enemies huddled around a campfire. Developed by FromSoftware, Sekiro: Shadows Die Twice is a third-person action game with deep combat systems to keep fans engaged.
